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Yates Inc.

Version history & update log — newest first

Coming Soon

Boss Update

Coming never
  • New boss encounters coming to the game.
  • More details to be announced.
Somewhere in between the 18th - Sunday

Grimoires Update

  • Grimoires system — new permanent unlockables with unique effects.
  • More details to be announced.
05/17/2026

QoL

  • A bunch of quality-of-life changes; promo codes were added (redeem in the Menu area).
  • Use SORRY4DOWN and CODES in the Menu area for a bunch of rewards — sorry for the recent issues.
05/16/2025

New game UI

  • 10PM - Fixed Bank issue, where people would put their money in, and when withdrawing, it would only give the Interest money, and not the full amount.
  • 9PM - More images for Ascension Upgrades
  • 8PM — Completely new game UI, more organized.
  • 6PM — Last ascension update wasn't pushed.
05/14/2026

The Ascension Update

Major
  • New: Ascension Realm — after your 10th prestige, every prestige unlocks the Ascension Tree. Every 1T$ you have at the time of prestige is converted into 1 Heavenly Chip. Spend Heavenly Chips on permanent upgrades for almost everything in the game.
  • New Buildings: Shipment (delivers exotic rocks, trinkets, money, and tokens), Mine (passive income equivalent to 20 miners), Alchemy Lab (every 100 clicks grants a stacking money bonus), Time Machine (passively collects a cut of other players' earnings), Antimatter Condenser (Darkness path only — fill the meter for massive buffs), Prism (Light path only — fill the Yates meter for +2× all stats and 10× bank interest), Chancemaker (increases chance of random buffs firing), Fractal Engine (generates billions per second, scales with buildings and pickaxes owned).
  • Database fix: saving is significantly more reliable. Progress should no longer be lost on page reload, and prestige data (including Heavenly Chips) is now force-saved immediately after each prestige.
  • Shady Sam revamp: Sam now offers 3 mystery boxes — Sketchy, Suspicious, and Cursed. Each has a failure chance; the higher the risk, the better the potential reward.
  • Fix: coloring and highlighting of important UI elements improved for readability.
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